This game was made as a final group project over the span of 3 months for Howest DAE.
Hidden Heroes is a narrative game based on a real story. You'll run the local bakery of a Belgian village during the German occupation of World War II. Play the demo here: https://vikkever.itch.io/hidden-heroes
Credits:
-I handled level blockout, 3D modeling, texturing, lighting, and performance optimization for this project. I also did a lot of technical art found here: https://www.artstation.com/artwork/vbGVRv
-All Characters and UI, as well as the textures of the floors, walls and paintings were done by https://www.artstation.com/helyayas
-All 3D Assets not shown in the asset showcase, as well as all VFX, were made by Kasper.
-Game mechanics, code, and basically all the rest by our programmers: Steven van den Hoven, Kasper Van De Velde,
Samirs Vertahovs and Viktor Cloes
-Our in-house writer and narrative designer: René Mets
-Composer and musical genius: Jenny Diana Pillet
-Thanks to Nazareth-De Pinte to trust us with this project, based on their exhibition "Het Vergeten Verzet"
https://www.nazarethdepinte.be/vrije-tijd/cultuur-en-erfgoed/tentoonstellingen
Full Technical breakdown can be found at: https://www.artstation.com/artwork/vbGVRv
Process of the level design and final environment.
Trailer